Saturday, January 18, 2014

Refocusing

At the end of this week the whole team was forced to accept a uneasy reality.  We still do not have a playable game.  So we set clear goals to have a minimal playable version ready by next week.  To do this we need to make levels like crazy.  So the goal is 10 levels per person, and after we all have made levels we will choose the 10 best or rework the favorite parts of multiple levels until we get a working set of 10 for the game.   This has been really stressful for me because I feel like I have failed in some way, but if we have something to iterate on soon the chances of our game becoming something that is really fun to play skyrocket.  Sadly the story we had planned did not survive, it might be included in a minimal form at the beginning and end of the game.  But we have time for a re-write and then it is either go with a really short story or replace the story with sets of feminism facts after each level.

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